//
//  Logo.m
//  3GuoTD
//
//  Created by superking on 10-8-24.
//  Copyright 2010 Joymaster. All rights reserved.
//

#import "Logo.h"


@implementation Logo

+(id) scene
{
	// 'scene' is an autorelease object.
	CCScene *scene = [CCScene node];
	
	// 'layer' is an autorelease object.
	Logo *layer = [Logo node];
	
	// add layer as a child to scene
	[scene addChild: layer];
	
	// return the scene
	return scene;
}

-(id)init{
	self=[super init];
	if (self) {
		CCSprite *bgLogo=[CCSprite spriteWithFile:@"loading.png"];
		bgLogo.position=ccp(240,160);
		[self addChild:bgLogo z:0 tag:1];
		
	}
	return self;
}
	




@end
